Deep Learning Based Group Synchronization for Networked Immersive Interactions
KIPS Transactions on Computer and Communication Systems, Vol. 11, No. 10, pp. 373-380, Oct. 2022
https://doi.org/10.3745/KTCCS.2022.11.10.373, PDF Download:
Keywords: Group synchronization, Deep Learning, Immersive Interaction
Abstract
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Cite this article
[IEEE Style]
J. Lee, "Deep Learning Based Group Synchronization for
Networked Immersive Interactions," KIPS Transactions on Computer and Communication Systems, vol. 11, no. 10, pp. 373-380, 2022. DOI: https://doi.org/10.3745/KTCCS.2022.11.10.373.
[ACM Style]
Joong-Jae Lee. 2022. Deep Learning Based Group Synchronization for
Networked Immersive Interactions. KIPS Transactions on Computer and Communication Systems, 11, 10, (2022), 373-380. DOI: https://doi.org/10.3745/KTCCS.2022.11.10.373.