Implementation of Terrain Model Viewer by DirectX


The Transactions of the Korea Information Processing Society (1994 ~ 2000), Vol. 4, No. 9, pp. 2403-2411, Sep. 1997
10.3745/KIPSTE.1997.4.9.2403,   PDF Download:

Abstract

Direct3D is a recently developed 3D graphic accelerator such that we could make a Windows graphic programs with Direct3D easily. This paper presents the fractal terrain model viewer developed in terms of Direct3D. The object classes and the input dialog box used the model viewer, program initializing process, and the flow of the model viewer are discussed. Finally, the output of terrain formulation in wire-frame, solid, and point type form are presented. To show the results, the data of a terrain model were made by a fractal technique, the midpoint displacement methods with square lattices of points.


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Cite this article
[IEEE Style]
S. K. Hyun and N. Y. Deok, "Implementation of Terrain Model Viewer by DirectX," The Transactions of the Korea Information Processing Society (1994 ~ 2000), vol. 4, no. 9, pp. 2403-2411, 1997. DOI: 10.3745/KIPSTE.1997.4.9.2403.

[ACM Style]
Sohn Kwang Hyun and Noh Yong Deok. 1997. Implementation of Terrain Model Viewer by DirectX. The Transactions of the Korea Information Processing Society (1994 ~ 2000), 4, 9, (1997), 2403-2411. DOI: 10.3745/KIPSTE.1997.4.9.2403.