Digital Hanbok Modeling for Virtual Characters: A Knowledge-driven Approach


The KIPS Transactions:PartB , Vol. 11, No. 6, pp. 683-690, Oct. 2004
10.3745/KIPSTB.2004.11.6.683,   PDF Download:

Abstract

Garment modeling and simulation is now one of the important elements in broad range of digital contents. Though there have been recent products on garment simulation, general users do not know well enough how to design a virtual costume that meets some requirements about its specific clothing pattern. In particular, Hanbok-the Korean traditional costume-has many different characteristics against western ones in the aspect of its pattern design and of draping. This paper presents a knowledge-driven approach for virtual Hanbok modeling without knowing how to make real Hanbok. First, parameterized knowledge for several fabric types are solicited using visual similarity assessment from simulated and real cloth. Secondly, based on the analysis of designer's knowledge, we defined multi-level adjustment processes of Hanbok measurements with regard to body shape features for different virtual actors. An experimental system is developed as the form of a Maya plug-in and the result shows the applicability of the proposed method.


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Cite this article
[IEEE Style]
B. R. Lee, S. J. Oh, Y. H. Nam, "Digital Hanbok Modeling for Virtual Characters: A Knowledge-driven Approach," The KIPS Transactions:PartB , vol. 11, no. 6, pp. 683-690, 2004. DOI: 10.3745/KIPSTB.2004.11.6.683.

[ACM Style]
Bo Ran Lee, Sue Jung Oh, and Yang Hee Nam. 2004. Digital Hanbok Modeling for Virtual Characters: A Knowledge-driven Approach. The KIPS Transactions:PartB , 11, 6, (2004), 683-690. DOI: 10.3745/KIPSTB.2004.11.6.683.