Digital Library


Search: "[ keyword: Artificial intelligence ]" (6)
    Game Agent Learning with Genetic Programming in Pursuit-Evasion Problem
    O Kyang Kwon , Jong Koo Park KIPS Transactions on Computer and Communication Systems, Vol. 15, No. 3, pp. 253-258, Mar. 2008
    10.3745/KIPSTB.2008.15.3.253

    Improving the Classification Accuracy Using Unlabeled Data: A Naive Bayesian Case
    Chang Hwan Lee KIPS Transactions on Computer and Communication Systems, Vol. 13, No. 4, pp. 457-462, Apr. 2006
    10.3745/KIPSTB.2006.13.4.457

    Research on Intelligent Game Character through Performance Enhancements of Physics Engine in Computer Games
    Jong Hwa Choi , Dong Kyoo Shin , Dong Il Shin KIPS Transactions on Computer and Communication Systems, Vol. 13, No. 1, pp. 15-20, Jan. 2006
    10.3745/KIPSTB.2006.13.1.15

    An Intelligent Characters for Fighting Action Games Using Genetic Algorithms
    Myun Sub Lee , Byeong Heon Cho , Yeong Rak Seong , Sung Hoon Jung , Ha Ryoung Oh KIPS Transactions on Computer and Communication Systems, Vol. 12, No. 3, pp. 329-336, Mar. 2005
    10.3745/KIPSTB.2005.12.3.329

    Fully Automatic Heart Segmentation Model Analysis Using Residual Multi-Dilated Recurrent Convolutional U-Net
    Sang Heon Lim, Myung Suk Lee KIPS Transactions on Computer and Communication Systems, Vol. 9, No. 2, pp. 37-44, Feb. 2020
    https://doi.org/10.3745/KTCCS.2020.9.2.37
    Keywords: Deep Learning, Artificial intelligence, Heart Segmentation, algorithm, ANN, CNN

    A Monitoring Scheme Based on Artificial Intelligence in Mobile Edge Cloud Computing Environments
    JongBeom Lim, HeeSeok Choi, HeonChang Yu KIPS Transactions on Computer and Communication Systems, Vol. 7, No. 2, pp. 27-32, Feb. 2018
    10.3745/KTCCS.2018.7.2.27
    Keywords: Mobile Edge Cloud, Monitoring, Artificial Intelligence, Fault Tolerance