Incremental Image-Based Motion Rendering Technique for Implementation of Realistic Computer Animation


The KIPS Transactions:PartB , Vol. 15, No. 2, pp. 103-112, Apr. 2008
10.3745/KIPSTB.2008.15.2.103,   PDF Download:

Abstract

Image-based motion capture technology is often used in making realistic computer animation. In this paper we try to implement image-based motion rendering by fixing a camera to a PC. Existing image-based rendering algorithms have disadvantages of high computational burden or low accuracy. The former disadvantage causes too long making-time of an animation. The latter disadvantage degrades reality in making realistic animation. To compensate for those disadvantages of the existing approaches, this paper presents an image-based motion rendering algorithm with low computational load and high estimation accuracy. In the proposed approach, an incremental motion rendering algorithm with low computational load is analyzed in the respect of optimal control theory and revised so that its estimation accuracy is enhanced. If we apply this proposed approach to optic motion capture systems, we can obtain additional advantages that motion capture can be performed without any markers, and with low cost in the respect of equipments and spaces.


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Cite this article
[IEEE Style]
Y. M. Han, "Incremental Image-Based Motion Rendering Technique for Implementation of Realistic Computer Animation," The KIPS Transactions:PartB , vol. 15, no. 2, pp. 103-112, 2008. DOI: 10.3745/KIPSTB.2008.15.2.103.

[ACM Style]
Young Mo Han. 2008. Incremental Image-Based Motion Rendering Technique for Implementation of Realistic Computer Animation. The KIPS Transactions:PartB , 15, 2, (2008), 103-112. DOI: 10.3745/KIPSTB.2008.15.2.103.