Development and Use of Universal Accessibility Guidelines for Contents Developers and Designers


The KIPS Transactions:PartA, Vol. 18, No. 1, pp. 33-38, Feb. 2011
10.3745/KIPSTA.2011.18.1.33,   PDF Download:

Abstract

The purpose of this study is to develop and use the e-learning contents accessibility guidelines to improve contents accessibility for the non-technical developers and designers. The accessibility guidelines used for web or digital contents are usually technical, field dependent, or specific that are not friendly for many developers or designers. In this study, the e-Learning Contents Accessibility Guidelines was developed based on the principles of Universal Design for Learning. The guidelines could be used to map the necessary skills for the developers and the instructional designers. In this study, 5 users with different disabilities tested 6 e-learning contents, and surveyed e-learning experts to identify core elements for accessibility guidelines. Due to the limited accessibility of the contents, we need to offer manuals and training for developers and designers, need collaborative efforts between different stake holders, include accessibility in quality assurance guidelines, and further research to improve accessibility for many existing Flash contents.


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Cite this article
[IEEE Style]
M. L. Ahn, "Development and Use of Universal Accessibility Guidelines for Contents Developers and Designers," The KIPS Transactions:PartA, vol. 18, no. 1, pp. 33-38, 2011. DOI: 10.3745/KIPSTA.2011.18.1.33.

[ACM Style]
Mi Lee Ahn. 2011. Development and Use of Universal Accessibility Guidelines for Contents Developers and Designers. The KIPS Transactions:PartA, 18, 1, (2011), 33-38. DOI: 10.3745/KIPSTA.2011.18.1.33.