Design and Development of Network Based Competition Learning Model


The KIPS Transactions:PartA, Vol. 10, No. 6, pp. 709-714, Dec. 2003
10.3745/KIPSTA.2003.10.6.709,   PDF Download:

Abstract

It is important that the interaction between learners and contents in Educational Contents. But, there is just simple interaction in traditional WBI or CAI. As it is necessary to study for interaction with learners. There is applied more multimedia elements for the fun of learners. But, it is also necessary to study for Network Educational Game Contents which can give virtual environment to learn easily and funny. In this study, Competition Learning Model is designed for network learning environment. We can look at the new view point of Educational Contents by implementation of Network Educational Game Contents and Competition Learning Model.


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Cite this article
[IEEE Style]
H. Gyun, "Design and Development of Network Based Competition Learning Model," The KIPS Transactions:PartA, vol. 10, no. 6, pp. 709-714, 2003. DOI: 10.3745/KIPSTA.2003.10.6.709.

[ACM Style]
Heo Gyun. 2003. Design and Development of Network Based Competition Learning Model. The KIPS Transactions:PartA, 10, 6, (2003), 709-714. DOI: 10.3745/KIPSTA.2003.10.6.709.