Analogy-based Reuse of Object Model


The KIPS Transactions:PartD, Vol. 14, No. 6, pp. 665-674, Oct. 2007
10.3745/KIPSTD.2007.14.6.665,   PDF Download:

Abstract

Code reuse in software reuse has several limitations such as difficulties of understanding and retrieval of the reuse code written by other developers. To overcome these problems, it should be possible to reuse the analysis/design information than source code itself. Therefore, this paper present analogical matching techniques for the reuse of object models and patterns. And this paper have suggested the object model and the design patterns as reusable components and the representation techniques to store them. Namely, the contents of the paper are as follows. Analogical matching functions to retrieve analogous components from reusable libraries. And the representation of reusable components to be stored in the library in order to support the analogical matching.


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Cite this article
[IEEE Style]
J. M. Bae, "Analogy-based Reuse of Object Model," The KIPS Transactions:PartD, vol. 14, no. 6, pp. 665-674, 2007. DOI: 10.3745/KIPSTD.2007.14.6.665.

[ACM Style]
Je Min Bae. 2007. Analogy-based Reuse of Object Model. The KIPS Transactions:PartD, 14, 6, (2007), 665-674. DOI: 10.3745/KIPSTD.2007.14.6.665.