A Facial Animation System Using 3D Scanned Data


The KIPS Transactions:PartA, Vol. 17, No. 6, pp. 281-288, Dec. 2010
10.3745/KIPSTA.2010.17.6.281,   PDF Download:

Abstract

In this paper, we describe the development of a system for generating a 3-dirnensionaJ human face using 3D scanned facial data and photo images. and morphing animation, The system comprises a facial feature input tool, a 3-climensional texture mapping interface, and a 3-dimensional facial morphing interlace. The facial feature input tool supports texture mapping and morphing animation-facial morphing areas between two facial models are defined by inputting facial feature points interactively, The texture mapping is done first by means of three photo images-a front and two side images-of a face model. The morphing interface allows for the generation of a morphing animation between corresponding areas of two facial models after texture mapping. This system allows users to interactively generate morphing animations between two facial models, without programming, using 3D scanned facial data and photo images.


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Cite this article
[IEEE Style]
B. G. Gu, C. H. Jung, J. Y. Lee, S. Y. Cho, M. W. Lee, "A Facial Animation System Using 3D Scanned Data," The KIPS Transactions:PartA, vol. 17, no. 6, pp. 281-288, 2010. DOI: 10.3745/KIPSTA.2010.17.6.281.

[ACM Style]
Bon Gwan Gu, Chul Hee Jung, Jae Yun Lee, Sun Young Cho, and Myeong Won Lee. 2010. A Facial Animation System Using 3D Scanned Data. The KIPS Transactions:PartA, 17, 6, (2010), 281-288. DOI: 10.3745/KIPSTA.2010.17.6.281.